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Platform Racing 3 Reborn
(2017-07-17 20:08:09)Cade642 Wrote: Emoji Head when?

[Image: 62f261520c2a5e8cd0a3785d41927d02.gif]

Can ony be won if you went to the emoji movie. In theatres July 28th.
[Image: lqSzvV2.gif]
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Happening bit too late but OH WELL OH WELL;

You can enable server side checks in the current match you are in by using following command: /nocheat, this is beta test and in the future will be automatic and no longer optional. When this command is used following things will happend;
  • Using gun, sword, bow or rocket will send server request to use the item. Nothing will happen until the server handles it and in this case it spawns the projectile/effect and attacks players and blocks.
  • Projectile collision is now handled server side. Health, hat drops & kncokback is also effected. If you have high ping you may seem like teleporting due to the server correcting your position and applying the correct knockback to you.
  • More coming soon
Also I have already applied some permament changes to the protocol to help fight against hacking.

[Image: 6a22a5e1e4d48153605fedfeace59aee.gif]
Remember check out my project! http://forums.acidch.at/showthread.php?tid=115

(2015-08-19 09:19:53)aaaaaa123456789 Wrote: My next username will be ax6'); DROP DATABASE; --

If you do enjoy minecraft content try out this: https://www.youtube.com/playlist?list=PL...o57OGMOdCU
[-] The following 1 user says Thank You to isokissa3 for this post:
  • John3
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what're good stats for 6-bit skyland, I have to cut my time by like 12 seconds XP
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(2017-07-18 05:15:05)isokissa3 Wrote: Happening bit too late but OH WELL OH WELL;

You can enable server side checks in the current match you are in by using following command: /nocheat, this is beta test and in the future will be automatic and no longer optional. When this command is used following things will happend;
  • Using gun, sword, bow or rocket will send server request to use the item. Nothing will happen until the server handles it and in this case it spawns the projectile/effect and attacks players and blocks.
  • Projectile collision is now handled server side. Health, hat drops & kncokback is also effected. If you have high ping you may seem like teleporting due to the server correcting your position and applying the correct knockback to you.
  • More coming soon
Also I have already applied some permament changes to the protocol to help fight against hacking.

[Image: 6a22a5e1e4d48153605fedfeace59aee.gif]

Automatic and no longer optional?
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(2017-07-18 20:41:33)Tobi66677 Wrote:
(2017-07-18 05:15:05)isokissa3 Wrote: Happening bit too late but OH WELL OH WELL; You can enable server side checks in the current match you are in by using following command: /nocheat, this is beta test and in the future will be automatic and no longer optional. When this command is used following things will happend;
  • Using gun, sword, bow or rocket will send server request to use the item. Nothing will happen until the server handles it and in this case it spawns the projectile/effect and attacks players and blocks.
  • Projectile collision is now handled server side. Health, hat drops & kncokback is also effected. If you have high ping you may seem like teleporting due to the server correcting your position and applying the correct knockback to you.
  • More coming soon
Also I have already applied some permament changes to the protocol to help fight against hacking. [Image: 6a22a5e1e4d48153605fedfeace59aee.gif]
Automatic and no longer optional?
Server side checks will replace everything in the future
Remember check out my project! http://forums.acidch.at/showthread.php?tid=115

(2015-08-19 09:19:53)aaaaaa123456789 Wrote: My next username will be ax6'); DROP DATABASE; --

If you do enjoy minecraft content try out this: https://www.youtube.com/playlist?list=PL...o57OGMOdCU
Reply
(2017-07-18 05:15:05)isokissa3 Wrote: Happening bit too late but OH WELL OH WELL;

You can enable server side checks in the current match you are in by using following command: /nocheat, this is beta test and in the future will be automatic and no longer optional. When this command is used following things will happend;
  • Using gun, sword, bow or rocket will send server request to use the item. Nothing will happen until the server handles it and in this case it spawns the projectile/effect and attacks players and blocks.
  • Projectile collision is now handled server side. Health, hat drops & kncokback is also effected. If you have high ping you may seem like teleporting due to the server correcting your position and applying the correct knockback to you.
  • More coming soon
Also I have already applied some permament changes to the protocol to help fight against hacking.

[Image: 6a22a5e1e4d48153605fedfeace59aee.gif]

ur comand make all laggy
[Image: f8ada81db0465c3152c543ab14dbf082o.jpg]
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(2017-07-17 12:20:46)TrafficCone 74 Wrote: [Image: VPvdiM5zS9SgojoDtpcSOA.png]

Nice. What's next, "joni is bae" hat?

yes
[Image: 5iTwBSW.png]
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that's a head not a hat
[Image: gWu2Jq2.jpg]
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(2017-07-19 18:06:34)ProClifo Wrote: that's a head not a hat

"there is one for me and its head"
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Tournament today -----> pr3.goldtreeservers.net/events

Heart
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No tournament because of server shutdowns Sad
                  [Image: 2Hi.svg]
                     Play Carla's Escape        Play Bubble Buddy      Play XG Prototype's Awakening
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(2017-07-22 18:11:42)Tungster Wrote: No tournament because of server shutdowns Sad

So much for the 4 days of waiting
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Hey Iso could you provide us with some instructions for these new codable blocks? Maybe a list of words you can use and stuff
[Image: gWu2Jq2.jpg]
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(2017-07-24 03:01:35)ProClifo Wrote: Hey Iso could you provide us with some instructions for these new codable blocks? Maybe a list of words you can use and stuff
Targets:
- block (The block itself)
- player (The player who interacted with the block)

Variables support three actions:
= (Set)
+= (Add)
-= (Remove)

Block (variables):
- health //Default: 100, If you are removing health it does shatter particles

Block (methods):
- move(left/right/up/down/stay,<time to wait before can be moved again in ms>,<move player with the block>)
- vanish(<time in ms>) //Default: 0, argument is optioal
- explode(<damage>) //Default: 1, if the number is negative health will be given instead taken
- stop //Stops from moving/changing
- play //Starts moving/changing again, continues from the CURRENT position

Player (variables):
- health
- rotation //Default: 0, Valid values: Numbers that can be divided with 90

Player (methods):
- hurt(<damage>) //Default: 1, if the number is negative health will be given instead taken

Usage:
<target>.<method>(<args>)
<target>.<variable> = <value>

Example:
block.explode()
player.hurt(10)

EDIT: This is just start, will add more soon and conditions

EDIT2: Added few more options
Remember check out my project! http://forums.acidch.at/showthread.php?tid=115

(2015-08-19 09:19:53)aaaaaa123456789 Wrote: My next username will be ax6'); DROP DATABASE; --

If you do enjoy minecraft content try out this: https://www.youtube.com/playlist?list=PL...o57OGMOdCU
[-] The following 5 users say Thank You to isokissa3 for this post:
  • Antonakos, John3, Justinbob100, larsyuipo, ProClifo
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Nice update! Big Grin
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would be cool if we could make something like a door where you need a key to open it
[Image: lqSzvV2.gif]
[-] The following 1 user says Thank You to larsyuipo for this post:
  • Tobi66677
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(2017-07-24 12:18:18)larsyuipo Wrote: would be cool if we could make something like a door where you need a key to open it

how about using a teleport item?
(2016-06-08 14:42:56)aaaaaa123456789 Wrote: Poitical correctness has gone too damn far, and then some.

>Deleates all posts discussing downsides of uncontrolled immigration.
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:O could you make a sticky method or variable so we can make blocks sticky. that way you can for example push multiple blocks at once
[Image: lqSzvV2.gif]
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So, is the Campaign Cowboy Hat permanent? If so, how am I going to beat Chamber (1P)?
                  [Image: 2Hi.svg]
                     Play Carla's Escape        Play Bubble Buddy      Play XG Prototype's Awakening
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No it's not permanent, iso is just a troll
(2016-06-08 14:42:56)aaaaaa123456789 Wrote: Poitical correctness has gone too damn far, and then some.

>Deleates all posts discussing downsides of uncontrolled immigration.
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